Back to Portfolio

Pixel art sprite design for my steampunk Rapunzel character (actual size is on the right - more information below). This is the version of the sprite you would see if you'd left the game idle for a little while: she'd turn around out of her usual side-on view and tap her foot in a cute impatient way. Spring 2007.

Game Scenario

With her handsome prince captured by her over-protective inventor father, Rapunzel must roll up her sleeves, tie up her hair and journey across the world to find him. But first she has to get out of this darned tower her Dad's locked her in...

Game Concept Ideas

Set in a steampunk world full of strange inventions

Gameplay: a blend of side-scrolling arcade style gameplay with puzzles based around the repair and construction of machines using tools and components found around you. Designed to appeal to both adults and younger people by using varying levels of difficulty in the puzzles.

Related Work

- Rapunzel Painting for 'Dreams' Art Book

- Rapunzel Character Painting
- Concept drawing for Rapunzel's steampunk tower
- Rapunzel Expressions Sketches
- Rapunzel 3D model
- Rapunzel character concept sketch
- Rapunzel pixel sprite
- Rapunzel game title screen mock-up

 

Site design and all content is © Copyright Vicki Paull, Wren and BaneMoo